For some odd reason, you are stuck in a rectangular section of space, and if you hit an edge, you’ll wrap around to the other side. Don’t let this bizarre behavior panic you; it is a side effect of the wormhole’s proximity. Shields are automatic; they will activate when you get really close to something. This is the year 12,000,000 after all; we did automate some things. Shield Energy will regenerate on its own as your QuintiLithium crystals refocus cosmic energy, but this is a slow process. HemiRoids strangely cannot collide with each other. Probably some Star Trek-like mystical phase-shift that is more magic than science; it certainly has Nausea’s scientists baffled. Some heretic suggested that the Cosmic Author was lazy in writing his collision-detection code, but was burned at the stake after it was shown that this effect was indeed intentional. The vicious aliens from Planet Wedgie possess phase-shifting technology that allows them to avoid the HemiRoids altogether — they can even shoot through them, making them deadly enemies. Smart bombs only kill aliens; you must shoot everything else yourself. The Galactic Safety Council will transport special “Care Packages” at regular intervals; you must intercept them physically. They contain a (small) variety of stuff you want.